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Using Proteus VSM as an External Debugger

To Proteus as an external debugger requires that the symbolic debug format produced by your compiler is supported by one of the loaders available in Proteus.  A loader extracts both the addresses of each source line in the high level language program, and - where possible - the locations of the program variables.
Common debug formats are COD (used in the PIC world), UBROF - used by all IAR's compilers, ELF/DWARF (generic), COFF (generic) and OMF (used in 8051 circles). We also provide loaders for other proprietary formats such as the list files produced Crownhills Proton Development Suite.

See Supported Debug Formats for more information on supported formats and loading programs produced by an external IDE.

Press the PLAY button on the animation control panel to begin real-time simulation or press the STEP button to run up to the first source level instruction. In the latter case, the Source Window will appear and you can commence stepwise debugging of your code.
 
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